VALIDITY ANALYSIS OF THE DIGITAL MATERIAL DEVELOPMENT ON INDONESIAN LANGUAGE SKILLS LEARNING SUBJECT BASED ON MALAY CULTURE FOR PGSD STUDENTS

Authors

  • Eva Astuti Mulyani Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau, Pekanbaru, Indonesia Author
  • Mahmud Alpusari Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau, Pekanbaru, Indonesia Author
  • Dede Permana Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau, Pekanbaru, Indonesia Author

DOI:

https://doi.org/10.33578/jpfkip.v12i4.9323

Keywords:

validation analysis, digital teaching materials, Malay culture-based Indonesian language skills, pjbl

Abstract

This paper discusses the validity analysis of digital products in Malay culture-based Indonesian Language Skill courses through PjBL for University Elementary School Teacher Education students. The research was conducted in the Elementary School Teacher Education Study Program in July-October 2022. The development model applied in the research of this paper was the research model and educational development developed by Bord and Gall, which consists of three stages namely preliminary studies, product development, and product implementation. In the research of this paper, the researchers limited only the product development stage. The data collection technique used was a research instrument in the form of a validation sheet used by material and media experts in assessing digital teaching materials. Validation instruments were given to media and material experts. Based on the analysis results, it shows that the percentage was obtained completely from the assessment by the validator of digital material development for Indonesian-language skills courses based on Malay culture and PjBL with an average percentage score of 88.82% that is categorized as very suitable to use as digital teaching materials. Nevertheless, there are several parts of the digital material that need to be revised in order to complete the digital material. In the end, the revision results of this digital material can be applied in the Indonesian Language Skills course for the students at PGSD FKIP Study Program in Universitas Riau and can be applied in the lecture system.

References

Hills, D., & Thomas, G. (2019). Digital

technology and outdoor experiential

learning. Journal of Adventure

Education and Outdoor Learning,

20(2), 155–169.

https://doi.org/10.1080/14729679.2019

.1604244

Cuthbertson, B., Socha, T. L., Potter, T. G.,

Cuthbertson, B., Socha, T. L., &

Potter, T. G. (2007). Journal of

Adventure Education and The double-

edged sword : Critical reflections on

traditional and modern technology in

outdoor education Outdoor Education.

January 2015, 37–41.

https://doi.org/10.1080/147296704852

00491

Yuliana, dkk. (2021). Pengembangan Bahan

Ajar Digital Interaktif Dengan

Pendekatan Kontekstual Pada Mata

Kuliah Teori Ekonomi Mikro. Jurnal

Profit: Kajian Pendidikan Ekonomi

dan Ilmu Ekonomi. 8(1). 36-46.

Afifullah, M., dan Cahyanto, B. (2021).

Analisis Kebutuhan Pengembangan

Bahan Ajar elektronik di Era Pandemi

Covid-19. Jurnal Pendidikan Dasar

Indonesia, 6(2), 31-36.

Magdalena, I., Fauzi, HN., & Putri, R. (2020).

Pentingnya Evaluasi Dalam

Pembelajaran Dan Akibat

Memanipulasinya. Bintang : Jurnal

Pendidikan dan Sain, 2(2). 244-257.

Hanik, NR., & Harsono, S. (2016).

Peningkatan Aktivitas Dan Hasil

Belajar Mahasiswa Pada Mata Kuliah

Anatomi Tumbuhan Melalui Model

Pembelajaran Komparasi Yang

Berbasis Lesson Study. Jurnal

Pendidikan Matematika dan IPA, 7 (2) Juli 2016, 25-31.

Septikasari, R., & Frasandy, RN. (2018).

Keterampilan 4C Abad 21 Dalam

Pembelajaran Pendidikan Dasar.

Jurnal Tarbiyah Al-Awlad, 8(2), 112-

122.

Redhana, IW.. (2019). Mengembangkan

Keterampilan Abad Ke-21 Dalam

Pembelajaran Kimia. Jurnal Inovasi

Pendidikan Kimia, 13(1), 2239 –

2253.

Kivunja & Charles. (2015). Teaching Students

to Learn and to Work Well with 21st

Century Skills: Unpacking the Career

and Life Skills Domain of the New

Learning Paradigm. International

Journal of Higher Education, v4 n1

p1-11.

http://dx.doi.org/10.5430/ijhe.v4n1p1

Lavi, R., Tal, M., & Dori, YJ. (2021).

Perceptions Of STEM Alumni And

Students On Developing 21st Century

Skills Through Methods Of Teaching

And Learning. Studies in Educational

Evaluation, 70 (2021) 101002.

https://doi.org/10.1016/j.stueduc.2021.

101002

Tegeh, I.M., Jampel, I.N., & Pudjawan, K.

(2014). Model Penelitian

Pengembangan. Singaraja: Graha

Ilmu.

H. Yuliana, F., Fatimah, S. Barlian, I. (2021).

Pengembangan Bahan Ajar Digital

Interaktif Dengan Pendekatan

Kontekstual Pada Mata Kuliah

Ekonomi Mikro. Jurnal PROFIT:

Kajian Pendidikan Ekonomi dan Ilmu

Ekonomi, 8 (1), 36-46.

https://doi.org/10.36706/jp.v8i1.13875

Hobbs, D. J. (1987). Effects of Content

Sequencing and Presentation Mode of

Teaching Material on Learning

Outcomes. PLET: Programmed

Learning & Educational Technology,

24(4), 292–299.

https://doi.org/10.1080/003303987024

0405

Wilson, M. C. (2018). Crowdsourcing and

Self-Instruction: Turning the

Production of Teaching Materials Into

a Learning Objective. Journal of

Political Science Education, 14(3),

400–408.

https://doi.org/10.1080/15512169.201

7.1415813

Busstra, M. C., Geelen, A., Feskens, E. J.,

Hartog, R. J. M., & Van ’t Veer, P.

(2008). Design and development of

digital learning material for applied

data analysis. American Statistician,

62(4), 329–339.

https://doi.org/10.1198/000313008X3

68837

Zwart, D. P., Van Luit, J. E. H., Noroozi, O.,

& Goei, S. L. (2017). The effects of

digital learning material on students’

mathematics learning in vocational

education. Cogent Education, 4(1), 1–

10.

https://doi.org/10.1080/2331186X.201

7.1313581

Downloads

Published

2023-08-20

Issue

Section

Original research

How to Cite

VALIDITY ANALYSIS OF THE DIGITAL MATERIAL DEVELOPMENT ON INDONESIAN LANGUAGE SKILLS LEARNING SUBJECT BASED ON MALAY CULTURE FOR PGSD STUDENTS . (2023). Primary: Jurnal Pendidikan Guru Sekolah Dasar, 12(4), 957-963. https://doi.org/10.33578/jpfkip.v12i4.9323