MENINGKATKAN KREATIVITAS BERPIKIR TINGKAT TINGGI SISWA SD MELALUI MEDIA AUDIO VISUAL BERBASIS STEAM PADA SISWA SD
DOI:
https://doi.org/10.33578/10.33578/jpfkip.v11i6.9058Keywords:
STEAM, audio-visual media, high-order thinking skillsAbstract
This article discusses the improvement of elementary school students’ creativity of high- level thinking through STEAM-based Audio-Visual media. The research was conducted through observation, interview, and documentation. The subjects in the research involved 24 third-grade students of SDS Sa'adatuddarain, which consist of 13 male and 11 female students. The research sample was 24 students selected through a saturated sampling technique. The results indicate that there is an improvement in higher-order thinking skills through STEAM-based audio-visual media for the third- grade students of SDS Sa'adatuddarain. It can be seen from the students who obtained reading mastery average score of 80 in the good category in cycle 1 and cycle 2. Therefore, it is recommended for teachers and students of SDS Sa'adatuddarain to use this STEAM-based audio-visual learning media.
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This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.